Stuff that works ...

1)... fine
Unreal I
Quake2 3dfxGL
Robo Rumble 3D (new) - only tested the demo, a bit dark but looks good

2)... with minor glitches
Wing Commander Prophecy (new) - the cursor's not completely transparent but that's about it
Unreal Tournament - some depth precision problems in multipass, a tad slow
Subculture (new) - issues with the water surface in the standard codepath, strangely enough it's perfect with 3DNow ...
MDK - almost four times as fast as in the previous release but some screen flashes and explosions are still messed up
Pandemonium 2 - still the same old black stuff in certain places
UltraHLE - some games supposedly do weird things ...

3)... with major glitches
Gex 3D - and I thought, I had fixed it for good ...
Ultima IX - bah !

4)... or rather not
Need for Speed 2 (new) - interesting ...
Test Drive 4 (new) - extreme clipping goodness
Red Baron (new) - dito, plus garbage in the cockpit
Uprising - what a mess ... and painfully slow as well
